Remakes are Good for the Industry
With some massive caveats.
            With some massive caveats.
            And why it should be a priority for developers that want to make ultra-difficult games.
            It managed to become that after being a game I had only heard of a couple weeks prior. It just really is that amazing of an experience.
            But does a game that is almost expertly designed to teach the Metroidvania genre still hold up after all these years, and for someone who has recently already learned how to play Metroidvanias.
            There is so much that it does so well, and it also introduces a new feature that desperately needs to be in all other games in the genre. It truly stands tall among it's genre brethren.
            I had a very personal experience with Gris and it made me feel things that I wasn't expecting. It connected with me more than I ever thought it would.
            That gets infinitely better if you mod it.
            And what I learned from the very stressful experience.
            Developing a game is hard and there's a lot of ways to trip up, so taking these 5 lessons to heart is very important.
            No matter how far away from it I get, I keep feeling pulled back to surf the waves and experience the world.
            And I desperately think it needs a renaissance in the modern gaming landscape.
            But maybe that's my fault for playing Avowed, the more recent of the two, first.
            Thoughts
It's all up to us.
            Thoughts
I am desperately wanting less DC and Marvel and more random shit.
            Reviews
But does have some flaws gameplay wise that detract from that.
            Thoughts
And that is likely only the beginning.
            Reviews
I cannot be more glowing about how truly wonderful this game is.
            Throwback Reviews
And that's not really a good thing.
            Reviews
Especially to truly understand how wide the scope of it actually is.
            Thoughts
And it was a reckless but overall good decision, even if it took me on a journey.
            Series
After 5 parts of talking about individual games and why I find comfort in them, now I want to end by talking about Comfort Games as a concept.
            Series
When Cozy games don't quite work for you, there are always other options.
            Series
When Cozy games don't quite work for you, there are always other options.
            Why I...
Despite some small downsides it was still a net positive, maybe you should take the plunge.